Here's a selection of the week's best emails and tweets we've received!
The Waiting Game
Q: With all these major titles being announced for the Xbox 360, what game are you guys most looking forward to in the next year?
A: While I can't speak for everyone else, I'm drooling over Mass Effect 2 at the moment. I
consider the first one one of my all time favorites and everything I read about it just makes the wait seem longer. Have you checked out the developer diary we posted a few days ago? I watched it about six times -- straight. Everything seems so much more theatrical, and I'm really digging the new exploration system as well as the interrupt feature; it just seems to make the gameplay so much more dramatic and intense. Don't get me wrong, I'm a fan of Halo and Modern Warfare (am I allowed to say Call of Duty anymore?), but as a fan of the old school Buck Rodgers type Sci-Fi, I can't wait for Mass Effect 2.
From the "Yes, someone really asked us this" file
Q: The other night I stayed up until 3 AM playing Halo 3 and I noticed something -- my controller tastes an awful lot like marshmallows. Please help.
A:
Shying away from the basic question of why you're tasting your controller -- we ask why you wouldn't want it to taste like marshmallows....wow, we just blew your mind didn't we? Plus, we found you this picture of a marshmallow like Xbox 360 cake -- you're welcome.
To Natal or to not Natal
Q: I'm really psyched for Project Natal, every demo I see of it and everything I read makes me think this is a good thing even more, then I read that Natal will work for every game? Games like Burnout seem like they would be a good fit, but every game? What are your thoughts on this? Is this a good idea?

A: Funny you should ask this -- we're currently working on a feature that talks about what games we're excited to play on Natal, and some that we may pass on, but for now we're in the same boat. A few games like Burnout, Fight Night and maybe even Rock Band would be made beater using Natal but we're not convinced it's a right fit for every title either. How would a game like Gears of War work? What about Grand theft Auto? Overall, we just don't want to see designers being forced to change their games for the benefit of the technology.
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